![]() ![]() Then, take a bearing from your locator and make your way over to the Hangar Bay. Once The Marker is successfully in place, Kendra will call. If you find that The Marker is stuck and not moving at any point, regardless of the bridge, look around the Cargo Bay for another tendril that could be blocking its path. While fending off enemies, you’ll need to activate the control panels here to lift the bridge, so that The Marker can continue moving. The Marker will also, inevitably, be blocked by the bridge in the middle of the Cargo Bay twice. Kill this as you normally would by focusing on shooting its tendril. There will then come a moment where the Drag Tentacle spawns, regularly lunging at you. It’ll take a short while for The Marker to be retrieved, and you’ll need to fend off Necromorphs in the meantime. Then, head to the control panel at the front of the room and engage the cargo crane. There’s a lot of loot in this area, plus plenty of tendrils.Īfter clearing the enemies, shoot the tendrils around the room as you loot it. Use the Bench if needed and go down the elevator, preparing for enemies. Continue your tram journey over to Hangar-Cargo-Tram Control.įollow your locator over to the Cargo Bay, where you’ll find a Bench and an elevator. In this guide, we walk you through how to complete Chapter 11 of Dead Space.ĭead Space Chapter 11: Alternate Solutionsįrom the end of Chapter 10, you’ll be on the tram. However, this is Dead Space, so as Isaac does this, he encounters a fair few issues in the process. Catch Dead Space's official launch trailer here.ĭuring Chapter 11 of Dead Space, it’s Isaac’s job to move The Marker and get it sent off to somewhere it’ll be safer, and can’t cause more problems. Nicole is sounding stranger and stranger as time goes on, too. Dead Space is nearing its end now, and things are simply getting even more confusing for Isaac now that The Marker is present. ![]()
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